£153.13

Routledge Game Character Modeling and Animation with 3ds Max

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£157.37 £131.66 £137.27 £142.88 £148.49 £154.10 £159.71 09 June 2024 01 November 2024 27 March 2025 20 August 2025 13 January 2026

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26 days 141 days 15 days 278 days · current 15 days 109 days 0 70 139 209 278 £134 £149 £151 £153 £156 £157 Days at Price

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Most common price: £153 (278 days, 47.6%)

Price range: £134 - £157

Price levels: 6 different prices over 584 days

Description

This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max. Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline: 1. 3D modeling, including techniques specifically for both the body and head. 2. Unwrapping a model, which is one of the most misunderstood processes. 3. An overview of creating textures for your Unwrapped chararacter using Photoshop. 4. Rigging or Skinning a Character, using the industry standard Character Studio 4. 5. 'How to make your character move' with an overview of game animation and deeper into Character Studio. But it doesn't end there! Yancey also shows you the final step; how to actually put the model into the Unreal editor and compile it for play in Unreal Tournament.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
27 July 2017
Listed Since
26 July 2017

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