£142.18

New to our records — first sighting 23 days ago. We'll learn its rhythm.

23 days of data · current price £142

CRC Press The Ludotronics Game Design Methodology: From First Ideas to Spectacular Pitches and Proposals

View at Amazon

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 1 days · 1 data points (no recent data)

Historical
Generating forecast…
Not enough data points to display chart (need at least 2 points)
View at Amazon ↗

Price data last checked 23 day(s) ago - will refresh soon

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↑ Price chart
when this has been cheap or pricey
↑ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price Distribution

Price distribution over 1 days • 1 price levels

Days at Price
1 day 0 0 1 1 1 £142 Days at Price

Price Analysis

Most common price: £142 (1 days, 100.0%)

Price range: £142 - £142

Price levels: 1 different prices over 1 days

Description

This book supports readers to transition to more advanced independent game projects by deepening their understanding of the concept development process. It covers how to make concepts sufficiently viable, ambitious, and innovative to warrant the creation of a polished prototype in preparation of a publisher pitch. The book is divided into six sections. After a brief tutorial (Preliminary Phase), readers embark on a journey along the book’s methodology. They travel through successive conceptual phases (Preparations, Procedures, Processes, and Propositions); advance through levels and action beats in each of these phases; master challenges (conceptual tasks) and overcome level bosses (design decisions) that become successively harder; collect items (fulfilled documentation tasks); and “win” the game by having progressed from a raw, initial idea to a full-fledged, polished game treatment. Additional resources for the book are available at ludotronics.net. This book is designed to support junior and senior year BA or MA students in game design programs, as well as novice indie developers and those in the early stages of their game design career.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
24 August 2023
Listed Since
17 February 2023

Barcode

No barcode data available

Similar Products You Might Like

Demystifying Creativity: On Originality in Game Development
98% match

Demystifying Creativity: On Originality in Game Development

CRC Press

£93.79 12 Sep 2026
CRC Press Game Design Tools - Cognitive and Practical Approaches
98% match

CRC Press Game Design Tools - Cognitive and Practical Approaches

CRC Press

£97.87 30 Sep 2026
Game Development 2042: The Future of Game Design, Development, and Publishing
98% match

Game Development 2042: The Future of Game Design, Development, and Publishing

CRC Press

£138.44 01 Oct 2026
How to Thrive in the Games Industry: The Long Game
98% match

How to Thrive in the Games Industry: The Long Game

CRC Press

£130.00 11 Sep 2026
How and Why We Make Games: The Creative Confusion
97% match

How and Why We Make Games: The Creative Confusion

CRC Press

£93.79 23 Sep 2026
Anatomy of Game Design
97% match

Anatomy of Game Design

CRC Press

£75.47 22 Sep 2026
Learning Video Game Design on the Tabletop
97% match

Learning Video Game Design on the Tabletop

CRC Press

£110.42 18 Sep 2026
Game Engine Architecture: Volume II, Graphics, Motion, and Sound: 2
97% match

Game Engine Architecture: Volume II, Graphics, Motion, and Sound: 2

CRC Press

£68.32 11 Sep 2026
Game Engine Architecture: Volume II, Graphics, Motion, and Sound: 2
97% match

Game Engine Architecture: Volume II, Graphics, Motion, and Sound: 2

CRC Press

£165.91 24 Sep 2026
Playful Pedagogy in the Pandemic - Game-Based Learning Guide
97% match

Playful Pedagogy in the Pandemic - Game-Based Learning Guide

Routledge

£151.26 03 Oct 2026
Videogames and Metareference: Mapping the Margins of an Interdisciplinary Field (Routledge Advances in Game Studies)
97% match

Videogames and Metareference: Mapping the Margins of an Interdisciplinary Field (Routledge Advances in Game Studies)

Routledge

£151.26 30 Sep 2026
Demystifying Game Studies - CRC Press Guide
97% match

Demystifying Game Studies - CRC Press Guide

CRC Press

£138.44 01 Oct 2026
Affective Learning and Serious Games
97% match

Affective Learning and Serious Games

CRC Press

£119.99 26 Sep 2026
Attack-and-Defense Games for Control Systems: Analysis and Synthesis
97% match

Attack-and-Defense Games for Control Systems: Analysis and Synthesis

CRC Press

£136.00 08 Sep 2026
Games as Transformative Experiences - CRC Press Book
97% match

Games as Transformative Experiences - CRC Press Book

CRC Press

£145.00 03 Oct 2026
Game-based Approaches in Physical Education: International Applications
97% match

Game-based Approaches in Physical Education: International Applications

Routledge

£152.33 10 Sep 2026
Game-Based Pedagogy in Physical Education and Sports: Designing Rich Learning Environments
97% match

Game-Based Pedagogy in Physical Education and Sports: Designing Rich Learning Environments

Routledge

£138.44 24 Sep 2026
Video Games Level Up Collaboration - Routledge Book
97% match

Video Games Level Up Collaboration - Routledge Book

Routledge

£152.40 02 Oct 2026
Video Games, Literature, and Close Playing: A Practical Guide
97% match

Video Games, Literature, and Close Playing: A Practical Guide

Routledge

£151.26 27 Sep 2026
Virtual Games for Science Education: Design, Method, and Assessment
97% match

Virtual Games for Science Education: Design, Method, and Assessment

LAP Lambert Academic Publishing

£64.00 19 Sep 2026
Mathematics of Game Development: A Collection of Applied Lessons
97% match

Mathematics of Game Development: A Collection of Applied Lessons

CRC Press

£151.26 25 Sep 2026
Game Design Deep Dive: Metroidvania - CRC Press
97% match

Game Design Deep Dive: Metroidvania - CRC Press

CRC Press

£135.00 02 Oct 2026
Dynamic Teaching of Russian: Games and Gamification of Learning (Routledge Russian Language Pedagogy and Research)
97% match

Dynamic Teaching of Russian: Games and Gamification of Learning (Routledge Russian Language Pedagogy and Research)

Routledge

£159.36 02 Oct 2026
Student of the Game: Navigating a Decade in the Video Game Industry
97% match

Student of the Game: Navigating a Decade in the Video Game Industry

CRC Press

£151.26 24 Sep 2026