£123.75

CRC Press Game Balance

Price data last checked 86 day(s) ago - refreshing...

View at Amazon

Price History & Forecast

Last 5 days • 5 data points (No recent data available)

Historical
Generating forecast...
£123.75 £115.80 £117.53 £119.27 £121.00 £122.74 £124.47 25 January 2026 26 January 2026 27 January 2026 28 January 2026 29 January 2026

Price Distribution

Price distribution over 5 days • 3 price levels

Days at Price
Current Price
2 days 2 days 1 day · current 0 1 1 2 2 £117 £120 £124 Days at Price

Price Analysis

Most common price: £117 (2 days, 40.0%)

Price range: £117 - £124

Price levels: 3 different prices over 5 days

Description

Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such as economics and game theory. Game Balance offers readers a dynamic look into game design and player theory. Throughout the book, relevant topics on the use of spreadsheet programs will be included in each chapter. This book therefore doubles as a useful reference on Microsoft Excel, Google Spreadsheets, and other spreadsheet programs and their uses for game designers. FEATURES The first and only book to explore game balance as a topic in depth Topics range from intermediate to advanced, while written in an accessible style that demystifies even the most challenging mathematical concepts to the point where a novice student of game design can understand and apply them Contains powerful spreadsheet techniques which have been tested with all major spreadsheet programs and battle-tested with real-world game design tasks Provides short-form exercises at the end of each chapter to allow for practice of the techniques discussed therein along with three long-term projects divided into parts throughout the book that involve their creation Written by award-winning designers with decades of experience in the field Ian Schreiber has been in the industry since 2000, first as a programmer and then as a game designer. He has worked on eight published game titles, training/simulation games for three Fortune 500 companies, and has advised countless student projects. He is the co-founder of Global Game Jam, the largest in-person game jam event in the world. Ian has taught game design and development courses at a variety of colleges and universities since 2006. Brenda Romero is a BAFTA award-winning game director, entrepreneur, artist, and Fulbright award recipient and is presently game director and creator of the Empire of Sin franchise. As a game director, she has worked on 50 games and contributed to many seminal titles, including the Wizardry and Jagged Alliance series and titles in the Ghost Recon, Dungeons & Dragons, and Def Jam franchises.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
17 August 2021
Listed Since
26 January 2021

Barcode

No barcode data available

Similar Products You Might Like

Game Balance
99% match

Game Balance

CRC Press

£47.83 23 Jan 2026
Developing Creative Content for Games
93% match

Developing Creative Content for Games

CRC Press

£112.10 07 Mar 2026
The Game Production Toolbox
93% match

The Game Production Toolbox

CRC Press

£107.23 09 Mar 2026
Game Design: A Practical Approach (Game Development Series)
92% match

Game Design: A Practical Approach (Game Development Series)

Cengage Learning

£72.99 24 Feb 2026
Game-based Learning Across the Disciplines (Advances in Game-Based Learning)
92% match

Game-based Learning Across the Disciplines (Advances in Game-Based Learning)

Springer

£108.62 04 Feb 2026
Gamers at Work: Stories Behind the Games People Play
92% match

Gamers at Work: Stories Behind the Games People Play

Apress

£54.99 07 Feb 2026
The Advanced Game Narrative Toolbox
92% match

The Advanced Game Narrative Toolbox

CRC Press

£104.00 09 Mar 2026
Serious Games: Foundations, Concepts and Practice
92% match

Serious Games: Foundations, Concepts and Practice

Springer

£47.89 01 Mar 2026
The Multiplayer Classroom: Game Plans
92% match

The Multiplayer Classroom: Game Plans

CRC Press

£75.43 08 Mar 2026
Game Analytics: Maximizing the Value of Player Data
92% match

Game Analytics: Maximizing the Value of Player Data

Springer

£64.99 29 Jan 2026
Game Analytics: Maximizing the Value of Player Data
92% match

Game Analytics: Maximizing the Value of Player Data

Springer

£87.29 06 Feb 2026
Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
92% match

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

Addison Wesley

£57.97 13 Jan 2026
Game Production: Prototyping and Producing Your Board Game
92% match

Game Production: Prototyping and Producing Your Board Game

CRC Press

£34.36 07 Mar 2026
Interdisciplinary Design of Game-based Learning Platforms: A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment (Advances in Game-Based Learning)
92% match

Interdisciplinary Design of Game-based Learning Platforms: A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment (Advances in Game-Based Learning)

Springer

£75.84 08 Mar 2026
The Game Development Strategy Guide: Crafting Modern Video Games That Thrive
92% match

The Game Development Strategy Guide: Crafting Modern Video Games That Thrive

Rosenfeld Media

£48.99 20 Feb 2026
Game Production: Prototyping and Producing Your Board Game
92% match

Game Production: Prototyping and Producing Your Board Game

CRC Press

£95.09 01 Mar 2026
Narrative Design: The Craft of Writing for Games
92% match

Narrative Design: The Craft of Writing for Games

CRC Press

£47.18 17 Dec 2025
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
92% match

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)

Springer

£82.15 08 Mar 2026
Springer - Game-Based Assessment Revisited Book
92% match

Springer - Game-Based Assessment Revisited Book

Springer

£115.33 30 Mar 2026
Visual Design Concepts For Mobile Games
92% match

Visual Design Concepts For Mobile Games

CRC Press

£88.34 19 Feb 2026
The Game Audio Strategy Guide: A Practical Course
92% match

The Game Audio Strategy Guide: A Practical Course

Routledge

£167.97 07 Feb 2026
Adventure Games: Playing the Outsider (Approaches to Digital Game Studies)
92% match

Adventure Games: Playing the Outsider (Approaches to Digital Game Studies)

Bloomsbury

£99.38 17 Feb 2026
The Pyramid of Game Design: Designing, Producing and Launching Service Games
92% match

The Pyramid of Game Design: Designing, Producing and Launching Service Games

CRC Press

£42.99 18 Feb 2026
Zones of Control: Perspectives on Wargaming (Game Histories)
92% match

Zones of Control: Perspectives on Wargaming (Game Histories)

MIT Press

£40.00 17 Feb 2026