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Foundations of Game Engine Development, Volume 1: Mathematics

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Description

The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc., fits into a larger picture. Includes exercises.

Product Specifications

Format
Paperback
Domain
Amazon UK
Release Date
11 September 2016
Listed Since
11 September 2016

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