£105.00

CRC Press 2D Game Development with Unity

Price data checked 1 day ago

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£105 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 90 days • 90 data points

Historical
Generating forecast...
£124.20 £103.08 £107.69 £112.30 £116.90 £121.51 £126.12 18 February 2026 12 March 2026 03 April 2026 25 April 2026 18 May 2026

Price Distribution

Price distribution over 90 days • 3 price levels

Days at Price
Current Price
42 days · current 32 days 16 days 0 11 21 32 42 £105 £111 £124 Days at Price

Price Analysis

Most common price: £105 (42 days, 46.7%)

Price range: £105 - £124

Price levels: 3 different prices over 90 days

Description

Product Description This book teaches beginners and aspiring game developers how to develop 2D games with Unity. Thousands of commercial games have been built with Unity. The reader will learn the complete process of 2D game development, step by step. The theory behind each step is fully explained. This book contains numerous color illustrations and access to all source code and companion videos. Key Features: Fully detailed game projects from scratch. Beginners can do the steps and create games right away. No coding experience is necessary. Numerous examples take a raw beginner toward professional coding proficiency in C# and Unity. Includes a thorough introduction to Unity 2020, including 2D game development, prefabs, cameras, animation, character controllers, lighting, and sound. Includes a step-by-step introduction to Unity 2019.3. Extensive coverage of GIMP, Audacity, and MuseScore for the creation of 2D graphics, sound effects, and music. All required software is free to use for any purpose including commercial applications and games. Franz Lanzinger is the owner and chief game developer of Lanzinger Studio, an independent game development and music studio in Sunnyvale, California. He started his career in game programming in 1982 at Atari Games, Inc., where he designed and programmed the classic arcade game Crystal Castles. In 1989, he joined Tengen, where he was a programmer and designer for Ms. Pac-Man and Toobin' on the NES. He co-founded Bitmasters, where he designed and coded games including Rampart and Championship Pool for the NES and SNES, and NCAA Final Four Basketball for the SNES and Sega Genesis. In 1996, he founded Actual Entertainment, publisher and developer of the Gubble video game series. He has a B.Sc. in mathematics from the University of Notre Dame and attended graduate school in mathematics at the University of California at Berkeley. He is a former world record holder on Centipede and Burgertime. He is a professional author, game developer, accompanist, and piano teacher. He is currently working on remaking the original Gubble game in Unity and Blender. About the Author Franz Lanzinger is the owner and chief game developer of Lanzinger Studio, an independent game development and music studio in Sunnyvale, California. Franz Lanzinger started his career in game programming in 1982 at Atari Games Inc., where he designed and programmed the classic arcade game Crystal Castles. In 1989 he joined Tengen, where he was a programmer and designer for Ms. Pac-Man and Toobin' on the NES. Mr. Lanzinger co-founded Bitmasters, where he designed and coded games including Rampart and Championship Pool for the NES and SNES, and NCAA Final Four Basketball for the SNES and Sega Genesis. In 1996 Mr. Lanzinger founded Actual Entertainment, publisher and developer of the Gubble video game series. Mr. Lanzinger has a B.Sc. in mathematics from the University of Notre Dame and attended graduate school in mathematics at the University of California at Berkeley. He is a former world record holder on Centipede and Burgertime. Franz Lanzinger is a professional author, game developer, accompanist and piano teacher. He is currently working on remaking the original Gubble game in Unity and Blender

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
09 December 2020
Listed Since
19 June 2020

Barcode

No barcode data available

Similar Products You Might Like

Unity in Action: Multiplatform Game Development in C#
77% match

Unity in Action: Multiplatform Game Development in C#

Manning

£43.69 10 May 2026
Procedural Content Generation for Unity Game Development
77% match

Procedural Content Generation for Unity Game Development

Packt Publishing

£42.49 18 May 2026
Learn Unity for Android Game Development: A Guide to Game Design, Development, and Marketing
76% match

Learn Unity for Android Game Development: A Guide to Game Design, Development, and Marketing

Apress

£40.60 18 May 2026
Unity 2022 Mobile Game Development: Build and publish engaging games for Android and iOS
76% match

Unity 2022 Mobile Game Development: Build and publish engaging games for Android and iOS

Packt Publishing

£41.96 18 May 2026
Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials
75% match

Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials

CRC Press

£124.88 18 May 2026
Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users
75% match

Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users

Apress

£40.46 18 May 2026
20 Essential Games to Study
74% match

20 Essential Games to Study

CRC Press

£56.15 11 May 2026
Beginning Java 8 Games Development
73% match

Beginning Java 8 Games Development

Apress

£35.87 04 May 2026
Learning Games: The Science and Art of Development (Advances in Game-Based Learning)
73% match

Learning Games: The Science and Art of Development (Advances in Game-Based Learning)

Springer

£61.03 18 May 2026
Game Inverse Kinematics: A Practical Introduction
73% match

Game Inverse Kinematics: A Practical Introduction

Independently Published

£41.22 11 May 2026
3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines
73% match

3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines

CRC Press

£51.99 04 May 2026
The Structure of Game Design (International Series on Computer, Entertainment and Media Technology)
72% match

The Structure of Game Design (International Series on Computer, Entertainment and Media Technology)

Springer

£46.29 16 May 2026
Physics for Game Programmers
71% match

Physics for Game Programmers

Apress

£52.84 04 May 2026
Game Testing All in One: Subtitle
71% match

Game Testing All in One: Subtitle

Mercury Learning & Information

£44.50 18 May 2026
Game AI Pro 360: Guide to Tactics and Strategy: Guide to Tactics and Strategy
71% match

Game AI Pro 360: Guide to Tactics and Strategy: Guide to Tactics and Strategy

CRC Press

£97.00 11 May 2026
Pattern Language for Game Design
71% match

Pattern Language for Game Design

CRC Press

£101.00 18 May 2026
GameChangers: Learning Experience Design Done Right
71% match

GameChangers: Learning Experience Design Done Right

£41.37 18 May 2026
Unity 5.x Shaders and Effects Cookbook: Master the art of Shader programming to bring life to your Unity projects
70% match

Unity 5.x Shaders and Effects Cookbook: Master the art of Shader programming to bring life to your Unity projects

Packt Publishing

£41.95 17 May 2026
Game Development Using Python
70% match

Game Development Using Python

Mercury Learning & Information

£55.92 18 May 2026
Serious Games: Foundations, Concepts and Practice
70% match

Serious Games: Foundations, Concepts and Practice

Springer

£71.62 17 May 2026
Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation
70% match

Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation

Springer

£73.10 18 May 2026
Using Games to Enhance Learning and Teaching: A Beginner's Guide
70% match

Using Games to Enhance Learning and Teaching: A Beginner's Guide

Routledge

£140.40 18 May 2026
Exploring Videogames with Deleuze and Guattari: Towards an affective theory of form
70% match

Exploring Videogames with Deleuze and Guattari: Towards an affective theory of form

Routledge

£136.81 11 May 2026
Language, Gender and Videogames: Using Corpora to Analyse the Representation of Gender in Fantasy Videogames
70% match

Language, Gender and Videogames: Using Corpora to Analyse the Representation of Gender in Fantasy Videogames

MACMILLAN

£88.86 11 May 2026